1. Animals
  2. Abilities
  3. Conditions
  4. Tool/Weapon
  5. Weapon Mods
  6. Orb
  7. Equipped
  8. Food/Medicine
  9. Furniture/Construction
  10. Color/Pattern
  11. Items
  12. Attributes
  13. Creatures
  14. Blocks
  15. Props
  16. API Types
  17. API Functions

LTH_process

void LTH_process(string fn)

This hook expects functions of the form:

void fn(system sys)

Adds a process function to be executed every game engine frame. The hooked function will be called every game engine frame. This is for any active behavior of the addon that isn't waiting for a particular event to occur.