1. Animals
  2. Abilities
  3. Tool/Weapon
  4. Equipped
  5. Food/Medicine
  6. Items
  7. Attributes
  8. Creatures
  9. Blocks
  10. Props
  11. API


table LT_entity_get(number index)

Gets an arbitrary entity from a numerical index. All of the current game's entities are indexed from 0 to one less than the total number of entities. A particular index may not always refer to the same entity and could change rapidly. It is only safe to use an index within the same frame.