This table contains fields that describe a single entity within the game world. These fields are only meant to be read, modifying any of them will not affect the associated entity.
The world ID of the current map this entity exists inside of.
True if this entity is currently visible on the user's screen.
The entity's current index, valid only for the current frame.
Current location of the entity in its current map.
Current world ID and block coordinates of the entity.
The entity's current shade due to lights and shadows in their map.
The entity's current experience level.
The entity's current hit points.
The entity's maximum hit point capacity.
The entity's current energy points.
The entity's maximum energy point capacity.
The name given to this entity.
True if this entity contains player character information (experience level, hit points, etc.).
True if this entity is controlled by the user (in single player context), or by any user (in multiplayer context).