1. Animals
  2. Abilities
  3. Conditions
  4. Tool/Weapon
  5. Equipped
  6. Food/Medicine
  7. Items
  8. Attributes
  9. Creatures
  10. Blocks
  11. Props
  12. API Types
  13. API Functions
system

ID:5
Icon:ibulletpoint.2xn

system

This table contains information about the execution environment. If you're looking for the time step variable to multiply speeds with, you'll find it here.

float timestep

The factor to multiply speeds with to produce frame-independant movement (x += s*ts).

float cost

The percentage of the total frame that was spent by this addon, higher values means this addon takes up more processing power.