1. Animals
  2. Abilities
  3. Tool/Weapon
  4. Equipped
  5. Items
  6. Attributes
  7. Creatures
  8. Blocks
  9. Props
  10. API


vector LT_vec_to_screen(vector point)

Converts a point in the game's environment space to a point on screen. This conversion is useful for drawing interface elements near or atop of objects in the world.